Merge branch 'master' of https://github.com/MihaiTheCoder/BehavioralPatterns.git
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README.md
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README.md
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[8. Strategy pattern](https://github.com/MihaiTheCoder/BehavioralPatterns/blob/master/README.md#8-strategy-pattern)
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[9. Template pattern](https://github.com/MihaiTheCoder/BehavioralPatterns/blob/master/README.md#9-template-pattern)
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[9. Template method pattern](https://github.com/MihaiTheCoder/BehavioralPatterns/blob/master/README.md#9-template-method-pattern)
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[10 Visitor pattern](https://github.com/MihaiTheCoder/BehavioralPatterns/blob/master/README.md#10-visitor-pattern)
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@@ -235,16 +235,16 @@ Mediator class diagram, while it is hard to make a generic one, as it can vary,
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* Don't know
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### f. Examples
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[StockExchangeMediator]: https://github.com/MihaiTheCoder/BehavioralPatterns/blob/master/BehavioralPatternsDiagrams/Mediator/AirTraficControllerClassDiagram.PNG "stock exchange mediator class diagram"
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[AirTraficMediator]: https://github.com/MihaiTheCoder/BehavioralPatterns/blob/master/BehavioralPatternsDiagrams/Mediator/AirTraficControllerClassDiagram.PNG "stock exchange mediator class diagram"
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* StockExchange example: Starting class: StockExchange.StockExchangeExample
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* Have multiple traders Buy/Sell actions from stock exchange (simplified)
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* Classs diagram: ![alt text][StockExchangeMediator]
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* Ground-Air traffic control example: Starting class: GroupAirTrafficControl.GroundAirTrafficControlExample
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* Have 4 planes that want to land on an airport, the airport has 4 lines (one not working).
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They all talk to air traffic control(mediator) to ask permission to land, instead of talking to each other
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* Air traffic control example: Starting class: FlightAirTrafficControl.FlightAirTrafficControlExample
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* Have multiple planes flying in the same zone, at different attitudes, instead of having them communicating to each other,
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they all comunicate to the tower, and the tower tells them if they need to change the altitude
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* Classs diagram: ![alt text][AirTraficMediator]
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* Many to many relationship in code: No running class, only the models: User-UserToGroup-Group
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* Other possible examples that are not yet implemented -> Chat application, GUI Library, Taxi/Taxi Center
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@@ -408,14 +408,14 @@ The strategy pattern defines a family of algorithms, encapsulates each algorithm
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* Motivational example: ArrangeInterview.ArrangeInterviewMotivationalExample
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9. Template pattern
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9. Template method pattern
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------------------
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### a. Pattern description
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In software engineering, the template method pattern is a behavioral design pattern that defines the program skeleton of an algorithm in an operation,
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defering some steps to subclasses. It lets one redefine certain steps of an algorithm without changing the algorithm's structure.
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Template pattern works using 'the Hollywood principle' from the base class point of view: 'Don't call us, we'll call you'
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### b. When to use Template pattern
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### b. When to use Template method pattern
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* Let subclasses implement (through method overriding) behavior that can vary.
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* Avoid duplication in the code: the general workflow structure is implemented once in the abstract class's algorithm, and necessary variations are implemented in each of the subclasses.
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* Control at what point(s) subclassing is allowed. As opposed to a simple polymorphic override, where the base method would be entirely rewritten allowing radical change to the workflow, only the specific details of the workflow are allowed to change.
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